Xbox One is Pretty Much Useless Without an Internet Connection
In a detailed statement on their news blog, Microsoft is finally confirming fears that the upcoming Xbox One “gaming” console will need to connect to the internet every 24 hours for games to work. Unless you re-establish a connection, “offline gaming is not possible after these prescribed times.” Microsoft will allow you to play games from your digital library on other consoles linked to your account, but in that case you will need to check in every hour. Graciously, Microsoft will consent to you watching Live TV, Blu-ray, and DVD movies without an internet connection. Off note, you can also do all of those things without an Xbox One.
Additionally, the software giant is making sweeping changes to the way used games are bought and sold. Publishers may (but are not required to) enable disc based games to be sold at “participating retailers,” without even a single fee. That is, unless the third-party publisher decides to set up transfer fees with retailers. Thankfully, you are authorized to give your disc based games to your friends, provided they have been your friend for at least 30 days. However, each game may only be given once. Loaning and renting games is not permitted.
Some of this was inevitable. The ever evolving battle with piracy dictated that something had to be done, and the decision to require an internet connection is the result. Hopefully, this will create a fervent demand for faster, more reliable internet. Regulating used games however, is fueled purely by greedy publishers viewing the used games market as lost profits. But, the used market for games is unique only in its self-entitlement. Can you imagine only being authorized to resell a car once? Unfortunately, game publishers are failing to see the forest for the trees. Instead of offering consumers a product they are willing to pay for, they are creating incentive and justification for piracy. Mark my words, pirates will use this as banner to rally behind.